Right now, I’m working on a generic female body shape for when I start positioning and modeling the armor. I won’t actually need to model her unexposed skin, but I do need the form correct before I start placing armor, and of course the head and face need to be right. I’m not posting a WIP of this, however. I might later, if I flesh out the form more for later use, with fingers and toes. Right now, it’s in NURBS form, and very very basic.
I plan on doing a few sketches tonight to try and figure out what the back of her armor looks like.