6 May

“Make sure the polys are correctly facing…”

Posted by in 3D, Art, Design | No Comments

One of the costumes I have on my “to-do” list is the “Chase” dress worn by Arwen in the Lord of the Rings movies. A very helpful person has already gone through and done every bit of necessary research I could ever think of.

The belt buckle on the costume is huge and delicate, and I cannot currently cast metal objects.  It seems like a good candidate for a 3D printer item. I used a sketch someone else had made as a basis for modeling the belt buckle in Lightwave.

Starting with this:

ChaseBuckle_Niki

 

After about four hours, I’m here:

ArwenWIPThe bottom-most leaves are slightly asymmetrical, and I’m going to modify the top set of leaf/wings to also be a little asymmetrical as well. I want to capture the feel of something hand made once it’s printed, and not completely perfect. The only thing I want to look exactly symmetrical are the long upper and lower half-loops. The belt buckle will tie on the sides with ribbon.

At the moment, some of the leaves are overlapping on each other, and I’ll have to fix that before exporting as a printable object. I’m also going to tighten the raised ridges on the half loops to make them more distinct. I’m going to have to experiment with the leaf thickness to see if it’ll be strong enough once printed. I may also glue a wire to the back loops to reinforce them if they seem wobbly.

 

4 May

Throw back … uh Sunday?

Posted by in 3D, Art, Design | One Comment

So, sometime in the past, News 14 asked for a Gas Station sort of virtual set. The reporter that requested it wanted to be able to render out a short animation that showed the entire gas station from a distance and then zoomed into the pump.  My boss okayed the project, and then never told me to stop working on it after I finished what the reporter asked for.  For a few extra weeks between other projects, I added a bunch of extra props to flesh out the scene.  I added dumpsters modeled after the ones in our parking lot, a phone booth and air/vacuum pump, some basic shelves inside the store, wooden pallets, the ice machine, and a few other bits.  They finally got around to telling me to stop working on it, or I would have flattened the curb in front of the store to make a wheelchair access, and improved the lighting rigs. I made or modified all the textures in Photoshop, and took some of the texture photos myself from a local gas station.

Close up of the pumps:

Gas_Station_Pumps

 

further back, older file but shows more.

Gas_Station

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